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RayFire Full Full license provides access to latest build with all released features. It has saved our team countless hours of mesh preparation, and with the fantastic support of Mir Vadim, its fast becoming a 3fs weapon in our arsenal!
It is fully functional and has no limitations, but it is for learning purposes only. After a year you can Upgrade your license and get one more year. Each fragment can be demolished further with proper amount of collision strength.
Groups simple fragments into more complex clusters. I have never witnessed a faster development cycle of a production tool outside of a studio. RayFire Asperity modifier allows you to add detalization to simple fragments.
RayFire license is Perpetual and provides one year of Support and Maintenance which includes all new releases for Free. We really want you to start use RayFire and have Fun from it as soon as possible so just Install it and Use. Advanced Slice modifier with all features You may need.
Allows to fragment geometry into bricks and provides wide variety tutoral options to control bricks layout. Creates dynamic simulation and demolishes objects accordingly to their material and collision strength during simulation. Allows to quickly fragment geometry to Bricks or Stones. Image tracing to fragments. RayFire Upgrade Upgrade provides access to latest build and one year of support and maintenance.
Allows to use Shapes as stensil to fragment objects. Allows to cache geometry and animation in single file to store it outside of scene. Allows You to create all kinds of explosions. New feature in build 1. Tetrahedron based damaging and fragmentation. Raycire paid for itself with one push of a button.
RayFire simulation and fragmentation technical demonstration. RayFire Cache Maya Full license provides access to latest build. Includes one year of support and maintanance. RayFire Educational Educational license provides access to all released features. Current RayFire Bullet v1 build supports only Rigid Body simulation, it allows to use the same dynamic simulation features supported by Tktorial engine, except Constraints.
RayFire Trace object allows you to trace images into fragments. RayFire is developing for Artists and by Artists, we know how to make workflow Easy to learn and Intuitive to use but still provide High Efficiency. Customers of builds 1. Interactive realtime Voronoi shatter modifier.
This is a must have tool for adding chaos to your effects shots. Blizzard used RayFire for Diablo 3 cinematics. Rocksteady Studios used RayFire for Batman: Adds detalization to simple geometry and makes them much more realistic. New feature in this build is completely new advanced dynamic simulation amx which based on Bullet object and Rigid modifier.
Animated 3D Cracks inside refractive object. Easy to Learn, Easy to Use.
Ability to draw cuts over your objects by mouse. New feature in this build is Shatter modifier. New dynamic simulation workflow allows you to setup your simulation much more faster, easier and in more intuitive way since we removed boring routine and left pure fun.
It will be enough to watch one hour of video tutorials to start using RayFire in your projects. Creates voxels using geometry volume.
Not only can it allow you to easily achieve complex visual effects, but also save you hundreds of work hours constructing complicated effects shots and allow you to knock out professional visual effects shots quickly and professionally!
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